![]() ![]() If you'd like to advertise anything on this subreddit, please send your inquiry towards the moderator team. YouTube Channels (videos with relevant content allowed).We do not allow any pure advertising of any kind without prior approval. Any form of the above hurts the subreddit /r/ApexUniversity is all about healthy discussion and educational content to get better at the game.No trolling, belittling, name-calling, threats, harassment or discriminatory language.Any form of heavily offensive language and/or inflammatory language used is prohibited.The following is considered irrelevant to the sub:.This subreddit was created for the purpose of teaching people how to get better at apex, make sure the posts are related to the topic. ![]() Vague "How to improve" questions are removed unless a video is linked or weaknesses are specified.Questions that do not encourage discussion and only require a simple answer are only allowed in our Simple Questions Thread.Please leave your feedback in the Steam Discussion board.This is a subreddit dedicated to improving as a Apex Legends player, the sub is intended for learning, tips and discussions. How effective is this game as an aim training tool? How good can you translate your skills from this game to others? It would be helpful if you can let me know: “Community participation is a big part of this game. How are you planning on involving the Community in your development process? There might be some DLCs in the future, such as adding support to other games, but that's not the primary goal for now.” Will the game be priced differently during and after Early Access? It is extremely useful for practicing long range snipping.” * Aim Assistant is now available, which indicates the position of a perfect leading shot. * There are 2 game modes: challenge mode which gives you 60 seconds to shoot, and practice mode which you can take your time and shoot freely. * There are 7 types of AI behavior: stand still, stafe, random strafe, follow & strafe, random strafe+jump, random strafe+crouch, random strafe+jump+crouch. ![]() * There are 2 types of bot: humanoid and sphere. * There are 2 maps: 1v1 and shooting range. ![]() * Stocks, barrels, and magazines are available. Other scope models are currently hidden, but player view will be zoomed correctly to the corresponding zoom level. * There are 5 scopes modeled: 1x holo, 1x HCOG, 2x HCOG, 3x HCOG, 6x Scope. * Currently there are 9 weapons available: Flatline, Longbow, R-301, Peacekeeper, R99, G7, Wingman, Spitfire, Prowler. You can simply apply those values from Apex Legends. “* Full support of FOV and mouse sensitivity settings. What is the current state of the Early Access version? There will be more features if I have time on them, OR if there are some features you guys really really want.” * More weapon attachments will be available, including hop-ups. “The final version will have the following features: How is the full version planned to differ from the Early Access version? “The final version will be released in 3-6 months.” Early access will help me make it happen.”Īpproximately how long will this game be in Early Access? And it takes time to put everything into this game. Another reason is I'm working alone on this project with no budget at all. Early access will help me build relationship to FPS players and let me know what you guys need. This game needs to continuously evolve its content based on player feedback. “Apex Aim Trainer is a FPS training program for players to improve their skills. ![]()
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